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Video prompts / Seedance 2.0

A 1-minute cinematic video in 5 minutes — 4 shots, 15 seconds each

Model
Seedance 2.0
Engagement
1,234
Date
2026-02-09

The sample clip plays from the original collection’s server.

Prompt
4 Prompts used by user @小气的神 on Douyin

PROMPT:
Consistent style guideline (applies to all segments):Realistic cinematic war footage; modern Middle Eastern desert village setting; dominant color palette of sandy yellow and gray-brown; intense sunlight with high-contrast shadows; air filled with drifting dust and gunpowder smoke; handheld camera texture with slight shake; primarily low-angle and ground-level perspectives to emphasize oppression and realism; characters equipped as modern light infantry (body armor, helmets, communication gear), without visible national identifiers; overall atmosphere tense, restrained, calm, and cruel.

Shot 1: A modern infantry squad slowly advances into the narrow alleys of a Middle Eastern desert village. Low adobe houses and damaged concrete structures cast sharp shadows under harsh sunlight, with scattered rubble and abandoned everyday objects on the ground. The camera stays close to the ground, pushing forward from behind the squad as soldiers hug the walls, assault rifles aimed at the upcoming corner. Fine sand drifts in the air; distant, muffled sounds of wind and faint metallic clinks are audible. The overall rhythm is oppressive and restrained, hinting at imminent conflict.

Shot 2: At the corner of the same alley, a brief but intense close-quarters firefight suddenly erupts. Soldiers rapidly drop and press against the wall as bullets strike, kicking up clouds of dust and debris. The camera pans quickly with slight shake, capturing momentary muzzle flashes illuminating the dark shadows. Enemy silhouettes are faintly visible behind dilapidated window openings; fresh bullet impacts appear on building surfaces. The setting remains the confined spaces of the desert village, with heightened sense of claustrophobia; the frame conveys instability and urgency.

Shot 3: After the exchange of fire, the squad continues to advance. At the end of the alley appears the entrance to a bombed-out building—walls half-collapsed, rebar exposed. The camera follows from over a soldier’s shoulder into the damaged interior, where light abruptly dims, leaving only strong beams of sunlight piercing through breaches. Dust particles float visibly in the shafts of light; soldiers communicate silently with hand signals, faces tense. Sporadic gunfire echoes from a distance; the atmosphere shifts from chaos to a state of heightened, silent vigilance.

Shot 4: The squad successfully secures a high vantage point and overlooks the entire network of village alleys from a damaged rooftop. Low buildings stretch out under intense, sunset-like sunlight. The camera slowly pulls back, silhouetting the soldiers in backlighting, rifle muzzles still trained on unknown threats. Dust swirls in the illuminated air; the distant village remains deceptively quiet yet charged with menace. The shot lingers in a tense equilibrium—no clear resolution of victory or defeat—ending on an open note of ongoing conflict.

Credits

Original author
Min Choi
Original post
View source ↗
Collection
Awesome Seedance Promptsby opensource-works (MIT)

Sample clips belong to the original author. Request removal

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